Hello World! I am

Pranav Saineni

About Me

Experienced .NET, Web, and Game Developer with a demonstrated history of working in the information technology industry who strives to write clean, cache friendly code. I have a strong engineering proficiency with a Master's Degree focused in Computer and Information Sciences from the University of Houston.

Skills

    Languages

  • C++
  • C#
  • JavaScript
  • Python
  • SQL
  • OpenGL Shading Language (GLSL)

    Fields

  • Azure
  • Scripting
  • Game Development
  • User Interface
  • Web Development
  • Computer Graphics
  • Gameplay

Experience

  • Infodat
  • University of Houston
  • Perspect AI

Software Developer @ Infodat

August 2021 – Present

  • Design, develop, and maintain APIs and workflows using Azure Logic Apps, enabling integrations across Salesforce, and multiple internal databases.
  • Provide production support for business-critical integrations, ensuring high availability, reliability, and issue resolution.
  • Contribute to application development using Angular, C#, SQL, and other database technologies.
  • Collaborate with cross-functional teams to enhance system performance, support deployments, and optimize operational workflows.
  • Developed backend applications using MongoDB, Camunda, Kafka, Apigee, and GraphQL.
  • Built and maintained APIs to retrieve medication orders, fetch user information, and upload medication documents.
  • Integrated services with workflow automation using Camunda BPM and event-driven architecture via Kafka topics.
  • Managed deployments using NitroDX and configured environment variables and services on VMware Cloud Foundry.
  • Ensured scalable, secure healthcare data access through API development and gateway management in Apigee.

Notable Projects

Please Chai Again

Please Chai Again is an action rogue-like RPG where you play as Cuppy the cup. Help him navigate various procedurally generated restaurants in search of the golden key.


Godot Illustrator

Unrequited Love - A 2D Heart Shader

Unrequited Love is a 2D shader implemented using OpenGL Shading Language (GLSL) which can be implemented in video games as a health indicator.


GLSL Shdaertoy

Hue Runner

Hue Runner is 3D infite runner where you take control of the spaceship Hue Runner to fight of the cosmic demon Eyer.


Unity Blender C#